Skip to main content

5 posts tagged with "Godot Project Setup"

Posts about creating and organizing Godot projects

View All Tags

Godot Launcher 1.12.0: Import and publish projects with GitHub

· 3 min read
Mario Debono
Godot Launcher Maintainer

Godot Launcher 1.12.0 makes GitHub part of starting your next Godot project. Bring in a project from a repository you can access, including private repositories, or create a new project and publish its first commit to a private GitHub repository during setup.

There are improvements for everyday work too: a compact project list, terminal shortcuts and easier access to the Godot editor your project needs.

Godot Launcher 1.11.0 - VSCodium Support and Project Setup

· 5 min read
Mario Debono
Godot Launcher Maintainer

Godot Launcher 1.11.0 adds built-in VSCodium support alongside Visual Studio Code. The launcher can find either editor, configure Godot to open scripts in it, and prepare the project setup.

This release also reorganizes the Projects view around project cards and adds clearer workflows for project setup, Project Settings, and Godot editor installs.

🚀 Godot Launcher 1.9.0 - Choose Your Project Folder and Control Updates

· 3 min read
Mario Debono
Godot Launcher Maintainer

Godot Launcher 1.9.0 brings two practical quality-of-life improvements. You can now create a new project in the parent folder you actually want with Overwrite Project Path, and app updates now follow a clearer two-step flow: download when you are ready, then restart once the update is prepared.

Fast Godot Prototyping with Godot Launcher

· 3 min read
Mario Debono
Godot Launcher Maintainer

My Fast and Friendly Godot Prototyping Workflow (And Why I Open-Sourced Godot Launcher)​

As someone who loves making games, fresh ideas and mechanics frequently pop into my head. The challenge? Quickly testing these new ideas in isolation is part of how I approach prototyping in Godot. For example, I might want to experiment with a unique inventory system separately first. This approach lets me see if the idea enhances my main project without cluttering or complicating it. It also forces me to design systems that are reusable from the get-go.