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13 posts tagged with "Godot Launcher"

Posts about the Godot Launcher open-source tool

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πŸš€ Godot Launcher 1.9.0 - Choose Your Project Folder and Control Updates

Β· 3 min read
Mario Debono
Godot Launcher Maintainer

Godot Launcher 1.9.0 brings two practical quality-of-life improvements. You can now create a new project in the parent folder you actually want with Overwrite Project Path, and app updates now follow a clearer two-step flow: download when you are ready, then restart once the update is prepared.

πŸš€ Godot Launcher 1.8.0 - Drag Projects In, Start Faster

Β· 2 min read
Mario Debono
Godot Launcher Maintainer

Add projects faster with a simple drag and drop flow. Drop a project.godot file, or many at once, and watch them appear with a live progress indicator. You can also opt into prerelease updates from Preferences to try beta builds early, macOS users will see a refreshed icon tuned for macOS 26, and Linux builds now ship as deb and rpm starting with 1.8.0.

πŸš€ Godot Launcher 1.6.0 – Smarter Projects, Resilient Installs

Β· 3 min read
Mario Debono
Godot Launcher Maintainer

Godot Launcher 1.6.0 keeps your projects and tools in lockstep. Automatic editor syncing now updates VS Code and Godot settings whenever you import a project or switch releases, while smarter validation catches disappearing installs before they interrupt your day. You can also toggle VS Code integration and bootstrap Git straight from a project’s overflow menu, so getting started (or recovering from a tooling change) takes just a few clicks.